Scan 3D Body
Subscribe
Scan 3D Body
Scan 3D Body
  • Home
  • 3D BODY SCANNER
  • Photo STUDIO
  • SHOP
  • CONTACT US
  • BLOG
  • News

Retopologized Fruit Scans: From Raw Photogrammetry to Production-Ready 3D Assets

  • January 1, 2026
  • Daniel Polak
Total
0
Shares
0
0
0

High-quality photogrammetry captures every surface detail — the pores, the color variations, even the subtle imperfections that make objects feel real.
But raw scans are often too heavy and messy for real-time use. That’s why retopology is essential — it turns dense, unstructured geometry into clean, optimized models ready for rendering, animation, or game engines.

This article showcases several retopologized fruit models created from real 3D scans available at 3D.sk and collected in the Retopologized Fruit Scan Bundle – Mixed Fruit on ArtStation.

From Scans to Retopology

Every fruit model in this collection began as a high-resolution photogrammetric scan. These raw scans are incredibly detailed but contain millions of polygons, overlapping geometry, and imperfect UVs — all of which make them impractical for production.

Through careful retopology and cleanup, each model was rebuilt to preserve visual fidelity while dramatically reducing polygon count.
The results are clean, quad-based meshes with smooth topology flow and consistent UV layouts, perfectly suited for baking, PBR texturing, and real-time performance.

Examples from 3D.sk

Here are some of the original fruit scans used in the process, all available as both high-poly and low-poly versions with full 16K texture support:

  • Grapefruit 3D Scan – around 2.1M polygons in high-poly form, with a lightweight retopologized version at ~8K polygons.
  • Pear 3D Scan – detailed skin surface and natural color variation, low-poly mesh optimized around 10K polygons.
  • Apple 3D Scan – smooth ZBrush subdivision structure and crisp normal maps; high-poly version ~2.4M polygons, low-poly ~9K.
  • Mango 3D Scan – soft transitions and vibrant textures perfect for SSS tests.
  • Pomegranate 3D Scan – rich color tones and subtle surface irregularities.
  • Pineapple 3D Scan – complex organic structure carefully preserved in clean retopology.

Each scan includes OBJ and ZTL files, giving full compatibility with ZBrush, Blender, Maya, or Unreal Engine.
The combination of high-resolution textures and optimized geometry ensures these assets are both visually realistic and technically efficient.

The Retopologized Fruit Scan Bundle

The Retopologized Fruit Scan Bundle – Mixed Fruit brings all these models together into a single, ready-to-use pack.
It includes Pineapple, Pear, Grapefruit, Coconut, Apple, Mango, and Pomegranate — seven fruits designed for realism, performance, and flexibility.

Technical specifications:

  • High-poly models: ~2–2.5 million polygons each
  • Low-poly versions: ~8,000–10,000 polygons
  • Textures: 16K diffuse, normal, and displacement maps
  • Formats: OBJ and ZTL
  • Clean quad topology with UVs ready for baking
  • Fully compatible with Blender, Maya, Unreal Engine, and Unity

This bundle is ideal for anyone who needs photorealistic food assets for visualization, product rendering, or educational use — without spending hours on cleanup and optimization.

Why Retopology Matters

Retopology is the step that makes photogrammetry truly usable.
It provides control, organization, and efficiency — without sacrificing realism.
For artists and developers, this means:

  • Better performance in real-time applications
  • Consistent shading and deformation
  • Easier UV mapping and texturing
  • Clean geometry for LOD generation and baking

In practice, retopology allows a 2.5-million-polygon scan to look just as realistic at 10,000 polygons — saving time, memory, and rendering power.

Conclusion

The retopologized fruit collection shows how detailed photogrammetric scans can be transformed into production-ready assets that retain full realism.
Each model combines the beauty of real-world detail with the efficiency of clean geometry and optimized textures.

Whether you’re working on a cinematic render, interactive food visualization, or a game environment, these fruits are the perfect blend of technical precision and artistic realism.

Explore the complete collection here:
👉 Retopologized Fruit Scan Bundle – Mixed Fruit

The journey from park photos to digital humans is far from over — and we can’t wait to see where the next chapter takes us.

GET YOUR FREE PACK

Jump in and try a curated pack of FREE art references from all five portals – female & male anatomy, comic poses, environments & textures, and 3D scans. No catch. Download, practice, and have fun!

Just joined? This is your guide to our art reference and 3D scan portals.

FREE SAMPLES

Download a free sample scan to test mesh structure and texture quality in your preferred workflow.
Perfect for evaluating how our photogrammetry assets fit into your production pipeline.

Total
0
Shares
Share 0
Tweet 0
Pin it 0
Related Topics
  • 16k textures
  • 3d assets
  • 3d model
  • 3d scan
  • 3D Visualization
  • Artstation
  • asset optimization
  • blender
  • cg assets
  • clean topology
  • fruit bundle
  • game ready models
  • high poly
  • low poly
  • maya
  • modeling workflow
  • pbr textures
  • photogrammetry
  • realistic textures
  • Retopology
  • texture baking
  • unity
  • Unreal Engine
  • zbrush
Daniel Polak

Previous Article
  • News

Hyperreal Retopologized 3D Heads Built for Real-World Production

  • December 22, 2025
  • Daniel Polak
View Post
You May Also Like
View Post
  • News

Hyperreal Retopologized 3D Heads Built for Real-World Production

  • Daniel Polak
  • December 22, 2025
View Post
  • News

Complete Collection of 3D Body Scans – Clean, Raw & Base References for Hyperrealism

  • Daniel Polak
  • December 18, 2025
View Post
  • News

Create Hyperrealistic Digital Humans with Our 16 K MetaHuman‑Ready Diffuse Head Texture

  • Daniel Polak
  • December 18, 2025
View Post
  • News

From Park Photos to Photogrammetry: The 3D.sk Journey into the Future of Digital Humans

  • Daniel Polak
  • December 18, 2025
View Post
  • News

Retopologized Vegetable Scans: Turning Raw Photogrammetry into Production-Ready 3D Assets

  • Daniel Polak
  • November 17, 2025
View Post
  • News

Scanning the Past, Shaping the Future

  • Daniel Polak
  • November 12, 2025
View Post
  • News

RAW Fashion Scans – Photogrammetry Clothing Assets for CG, VFX & Game Development

  • Daniel Polak
  • November 7, 2025
View Post
  • News

Explore New 3D Scans and Assets for Digital Artists and Game Developers

  • Daniel Polak
  • November 18, 2024
Scan 3D Body
  • Home
  • 3D BODY SCANNER
  • Photo STUDIO
  • SHOP
  • CONTACT US
  • BLOG
richard@3d.sk

Input your search keywords and press Enter.