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Scan 3D Body
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3D Body Scanning Studio in Prague, Central Europe

3D body scanning Prague services for game studios, VFX teams, museums and other professional productions that need detailed 3D data captured from real people and physical objects.

Our dedicated photogrammetry body scanning rig in Prague / Modletice captures a person simultaneously from multiple angles, creating detailed scan data for further character, VFX, visualization or digital heritage workflows.

We scan full bodies, heads and faces, hands, facial expressions, costumes, armor, historical garments and props. Depending on the type of scan, we can deliver raw or cleaned geometry, with retopologized outputs available for head and hand scans.

Request a Quote

What We Scan

Full body photogrammetry scanning in our Prague studio

Full Body Scanning

Full-body scans can be captured in A-pose and other predefined positions. The photogrammetry rig records the body from multiple angles simultaneously, creating detailed geometry as a basis for further production work.

Head & Face Scanning

We capture detailed head and facial scans for digital characters, visualization, VFX and other professional workflows.

Head scans can be delivered as raw, cleaned or retopologized geometry.

Facial Expressions

Expression sets can be captured according to the requirements of the project and used as source data for facial development and related production pipelines.

Hands

Detailed hand scans can be captured separately in selected positions.

Hand scans can also be delivered with retopologized geometry when required.

Costumes, Armor & Historical Garments

Costume and prop 3D scanning for professional production workflows

Costumes, uniforms, armor and historical clothing can be scanned directly on a person or separately depending on the asset and required result.

Props & Objects

Props and smaller physical objects can be digitized using photogrammetry or the Artec Eva structured-light scanner depending on their size, surface and required detail.


3D Body Scanning Prague – Outputs

The level of processing is adapted to the type of scan and the requirements of your production team.

Raw Scan

Original scan geometry with maximum captured detail for teams that prefer to handle further processing internally.

Cleaned Scan

Cleaned geometry prepared as a high-quality basis for sculpting, retopology, visualization or other production workflows.

For full-body scans, cleaned geometry is the highest standard processing level we currently provide.

Retopologized Heads & Hands

For head and hand scans, we can also provide retopologized geometry for further production use.

File formats and delivery structure are agreed according to the requirements of each project.


Why Choose a 3D Scanning Studio in Prague?

Our studio is based in Prague / Modletice in the heart of Central Europe, making it a practical location for European game, VFX, cultural heritage and digital production teams.

Behind the service is the 3D.sk team, working with human anatomy, photography and 3D scanning since 2004.

Our workflow focuses primarily on people, faces, anatomy, clothing and objects connected with character production rather than general industrial scanning.

Projects can be handled under NDA, and selected references are available on request.


Technology for Human Body and Object Scanning

For human-body scanning we use a dedicated multi-camera photogrammetry rig designed to capture the subject simultaneously from many viewpoints.

For props, smaller objects and additional detail scanning we use the Artec Eva structured-light scanner.

This combination allows us to choose the appropriate capture method for the type of person, costume or object being digitized.

Learn More About Our Services

Who We Work With

Game & Character Production

Full-body, head, hand, expression and costume scans can provide real-world source data for character artists and production teams.

Film & VFX

Scan data can be used as a foundation for digital doubles, VFX characters, facial development, costumes and related production workflows.

Museums & Cultural Heritage

We also have practical experience with museum digitization, including the scanning of historical garments.

3D data can support documentation, research, digital exhibitions and other cultural heritage applications.


How the Scanning Process Works

1. Project Brief

Send us information about the people or objects you need to scan, the required outputs and the project schedule.

2. Preparation

We define the scan list, poses, expressions, costumes and additional assets before the scanning session.

3. Scanning Session

The subject is captured in our Prague / Modletice studio using the technology selected for the project.

4. Processing

Depending on the project, we prepare raw or cleaned scan data. Retopologized geometry is also available for head and hand scans.

5. Delivery

The final data is delivered in the agreed format and folder structure for further use by your production team.


From a Single Scan to Larger Projects

3D body scanning Prague services can be adapted to projects ranging from one detailed person or object to larger sets of characters, costumes or physical assets.

For larger projects, we prepare an individual scanning plan and define the required outputs before production begins.

Discuss Your Project

3D Body Scanning in Central Europe

A Prague-based studio gives European productions access to professional human-body scanning without relying on a scanning provider outside the region.

Our location is suitable for teams based in the Czech Republic as well as international productions working in Central Europe.

All project scope, scheduling and data delivery are agreed individually before the scanning session.


FAQ

How does photogrammetry body scanning work?

Photogrammetry body scanning uses multiple cameras to photograph a person from many viewpoints at the same moment. Specialized software then reconstructs the captured photographs into detailed 3D geometry and texture data.

How long does a full body scan take?

The actual image capture happens very quickly because the cameras capture the subject simultaneously. The total scanning session depends on the number of poses, expressions, hands, costumes and other required assets.

What types of 3D scan outputs do you provide?

We provide raw and cleaned scan geometry. Retopologized geometry is also available for head and hand scans. The exact delivery specification is agreed according to the project.

Do you scan costumes and props?

Yes. Costumes can be scanned on a person or separately, while props and objects can be captured using photogrammetry or Artec Eva depending on the asset.

Can international productions work with your Prague studio?

Yes. Our studio is based in Prague / Modletice and is positioned for collaboration with production teams from across Europe and beyond.

Can projects be handled under NDA?

Yes. NDA-based collaboration is available for game, VFX and other confidential production projects.

How much does 3D body scanning in Prague cost?

Pricing depends on the number of people or objects, the required types of scans and the level of processing. Send us a short project brief and we will prepare an individual quotation.


Looking for a 3D Body Scanning Studio in Prague?

Tell us what you need to scan, how many people or objects are involved and what type of output your team requires.

We will recommend a suitable scanning workflow and prepare a project quotation.

Request a Quote

Scan 3D Body
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